Tag Archives: esports

ShootMania Royal Feast

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May 24th – June 2nd

Let the feast begin!

Starting on May 24th Beyond Gaming, Ubisioft and our partners invite you to bring your ShootMania skills to the table and claim your “Royal Treatment”. Throw down in this Free-for-All challenge and walk away with Papa John’s pizza, DVD’s from Columbia House, gaming eye-wear from Gunnar Optiks, Soundblaster products, and the Grand Prize a REVOLT R770 Gaming PC courtesy of iBuyPower! Rank in the Top 100 players and you are guaranteed to win!

Registration is free! Sign up at: Beyond Gaming – Royal Feast Tournament

Don’t have ShootMania?! No problem! We’re giving away free 30-day trial accounts to new players who want to participate in the event. Claim you’re free trial, here: FREE 30-Day ShootMania Access

For complete event details, including information on open play ladders and qualifying for the finals, check out: http:/bit.ly/12czTFg

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It was a great ManiaGala!

Hello everyone,

There has been a lot of activity in the previous weeks, between the ManiaGala, the ShootMania Launch Tournament, and the ShootMania 4 All Release Party.maniaGALA_facebook

Today, we’re releasing a small summary of what happened during the ManiaGala event at Gamers Assembly. Gamers Assembly took place on March 30th to April 1st, at the Palais des Congrès of the Futuroscope in Poitiers, France. This year, a part of the Gamers Assembly was decked out in the ManiaPlanet colors.

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Hello Planet #3

(this post has been written by Hylis, Director of Nadeo)

One year ago, I was explaining the concepts of titles, stations, map types, modes and objects. We still have things to do to support these functionalities,  however it is also time to start testing new major features for ManiaPlanet.

Matchmaking

When you connect to a matchmaking server, you will be added to a list of players who are also looking to play the same mode at that time. As soon as two individuals or teams are ready, the match launches and you are transferred to a server for the match. The result of this match will be used to determine your points required to advance higher in the rankings. Some key things will be taken into account, like the level of the players you played against and scores. We also may introduce points loss in matches with higher stakes to enable good players to progress even faster. Combined with the weekly loss of points in the higher ranks, we should keep the best players at the top. The system may also evolve by taking into account the number of matches played, if it seems necessary.

Teams

In 2006, we introduced team rankings in Trackmania. Soon we will be bringing them back, with principles based on simplicity and the ability to see rankings per countries and regions. By linking with the team creation system, these teams will lso be able to see their information directly inside the game, such as their logo right into matches. The team ranking system shall give an approximation of their level, enabling easier registration in regional or intermediary level ompetitions.

Compétitions

We will have a way to make the competitions available ingame, for the players, and for those who organize them. The players or teams looking to be part of official competitions will be capable of finding a direct link to the organizing sites, and to the people that are so crucial to the video games competitions environment ecosystem.

With an architecture enabling players to create custom titles, based on custom modes, with their own rankings, matchmaking tools, teams and competitions, the goal is to open the creativity of the players even more by bringing new ingredients for designing their own experiences and vision of fun.

Items

Map makers will be able to add items easily from the map editor. They can be different types, such as sets, generators, pick ups, turrets, teleporter or even bots! The idea is to enable and add interactive elements to solo or multiplayer experiences. Pathfinding will be included, while script functions will allow you to define bot targets. Items are a new file type, that will be linked with a later version of the editor, enabling players to define their editing and interactive properties.

Actions

Actions are sequences and consequences that players and items can do. For example, it can be to trigger a specific animation at a given spot in the map, or to make a sfx, or to launch projectiles with modified properties. The tool that will link to this file type will enable players to make animations, play sounds, define particle effects and script the consequences of the actions.

On a more global example, we have made a little FPS MOBA internally, with selection of champions, with each ones having different spells. Each champion can level up, and little creatures assist you while attacking the opposite team. Once  things are done, we will release the code samples, like the one of the upcoming Shootmania Storm title: Combo, based on 2vs2, items to pick up and switchable weapons on the 1-2-3-4 keys.

It will takes months for us to implement all of these functions, and we may have to put some other question on hold during this time. We think it is very important to open Maniaplanet soon, to bring more and more creative players inside the  system. We have worked 10 years on Trackmania about map editor, replay tool, skin import, regional ranking, dedicated server, script, titles, object import. Now, we think that we are reaching a new step in the opening to players. It may take time before the best things appears, but it is a goal to make the launch of Shootmania Storm, Trackmania² Stadium and Valley the start of something great for ManiaPlanet. The goal is to bring the power from our team to the players, with our support and yours.

Thanks to all players from before, now and in the future that participate in this fun adventure with a positive spirit.

The Nadeo team.

Last IPL5 Qualifier airs tonight at 6pm PDT

The IPL5 Qualifiers have been going on for a few weeks now and we have seen incredible matches, awesomes skills, shoots, comebacks, topshots, etc

Tonight, last IPL5 qualifier final goes down and we’ll know which last team will be sent out to Las Vegas for the $100,000 ShootMania tournament.

Make sure to tune in on http://www.twitch.tv/iplshootmania to watch it live at 6pm PDT.

Follow IPL blog with an article on Competing Live by GoldenBoyFTW.

You can also follow the ShootMania Daily News on Youtube.

See you soon for more Competition info!