After 9 months (almost 10) of work, we are happy to tell you that the biggest update ever on Maniaplanet is finally out! A lot of things have been cooked and we’re now ready to give you most of them right now! Please note that this Maniaplanet 3 update is an early-release and all the content planned for this update will be fully released by end of June. Let’s see the major changes:
- Maniaplanet as a better game operating system
- Improved user interface for news, buddies & servers browser
- A central store to easily explore & play user made titles
- Improved support for custom data like 3D objects
- Optimizations: CPU, GPU, loading times
- Improved user interface for news, buddies & servers browser
- Maniaplanet to allow more diversity for:
- TrackMania upgrades
- Multi-environments possible and a TrackMania 2 title with all modes (Canyon + Stadium + Valley)
- Car-mixing possible in multi-environments title: select any TM² car in Canyon or Valley
- Scripted mode all redone to open to even more custom modes
- Solo: add ghost & medals to custom campaigns
- Shootmania upgrades
- Netcode: major improvement thanks to an innovative netvision layer
- Gameplay: new freelook key (space key), progressive walljumps, more stamina, etc…
- Many more gameplay blocks: teleport, force field & gates, slides, sound blocker, etc…
- Many more visual blocks: for bunkers, fences, woods, stones, walls, signs, etc…
And it’s just a part of what’s coming for Maniaplanet today, to read the full changelog, please go to the forum. We want also to thank all the beta-testers for their great work, you’re awesome!
Stay tuned for more surprises in the coming weeks 😉
As bonus, here is some screenshots by the Community about the Maniaplanet 3 update: