Tag Archives: competition

ManiaPlanet @ QuakeCon



Tomorrow, the largest free LAN party in the world kicks off in Dallas, Texas – and we’ll be there, covering our events live from the Hilton Anatole!

Information regarding event times and participants will be updated as it becomes available in the following forum thread: ManiaPlanet @ Quakecon 2013

As always, you can follow us on Twitter [TrackMania, ShootMania], or Like us on Facebook [TrackMania, ShootMania] for the latest news and updates regarding your favorite ManiaPlanet titles and events [including this one!].

If you are interested in learning more about QuakeCon, you can check out the official website, here.

Upcoming North American Events


What: QuakeCon
Where: Dallas, TX USA
When: August 1st – 4th, 2013

Next weekend, ShootMania Storm returns to Texas to participate in QuakeCon, the largest free LAN party in the world. Attendees will have the chance to compete in several ShootMania Elite and TrackMania² Valley Tournaments throughout the weekend, with prizes that include ShootMania Swag, Plantronics Gaming Gear, and the right to compete for a the North American spot at ESWC [more details below].


What: Salt Lake City Comic Con | Geex
Where: Salt Lake City, Utah USA
When: September 5th – 7th

Salt Lake Comic Con and GEEX have joined forces for a one stop event with the best in Gaming, Comics, TV, Movies, Technology and Pop Culture – and we’re excited to take part as well. Once again, ShootMania and TrackMania² will be there live at the event, showcasing the game and offering a chance for attendees to play their favorite ManiaPlanet titles and win some awesome ManiaPlanet swag.


In edition to those events, Nadeo will be sending one North American team, travel expenses included, to the Electronic Sports World Cup in Paris, France during the Paris Games Week. There will be a special tournament in the upcoming months were pre-qualifying teams will have the chance to compete for the coveted spot, to ensure that the best North American ShootMania players earn the right to compete. Details are still being finalized, so stay tuned for more information how your ShootMania team can win a trip to Paris to play against the world’s finest ShootMania players.

As always, if you’re interested in having a ManiaPlanet title at one of your events, or if you know of any upcoming TrackMania² or ShootMania events that you would want us to let others know about, send us an email at: ManiaPlanet@Ubisoft.com

Announcing: TrackMania² “Triple Crown” Feast


Event Dates: August 1st 2013 – August 11th, 2013

The Feast is back! Starting on August 1st Beyond Gaming, Ubisoft and our partners invite you to bring your TrackMania² skills to the Stadium and drive home the “Triple Crown” Championship. If your endurance holds out you could walk away with Burger King Gift Cards, awesome prizes from Alienware, Coolermaster, Qwerkeys and even a “DXRACER Style”, a racing inspired chair from Need for Seat [a must for any racing enthusiast]. With over $4,000 in prizes and the top 50 players guaranteed to win, you won’t want to miss out on this event!

Registration is completely free, and is now openhttp://bit.ly/135OINs

Don’t have Trackmania² Stadium?!  No problem! Nadeo is giving away free 30 day trials to new users who want to play in the event. Claim your free trial at: http://woobox.com/6nwien

Good luck!

ManiaPlanet Community Events

mp_ce_wInterested in featuring TrackMania² at your local LAN competition? Want to hold an online tournament for Shootmania Storm?  Know of any other kind of event where you’d like to see ManiaPlanet featured? We’d love to help! Nadeo and Ubisoft are looking to help support community and local gaming events, whether it’s simply by spreading the word, sponsoring a booth or exhibit, or providing some awesome ManiaPlanet prizing such as:

  • Access to ShootMania/TrackMania Accounts to use for your Event
  • Promotional Material, including Banners and Signs.
  • 7-Day Trial Keys
  • Miscellaneous “Swag” Prizing [T-Shirts, Bags, etc.] – Currently ShootMania Only
  • Full Retail Keys of ManiaPlanet Titles
  • Advertisement on our official channels, including Facebook, Twitter and In-Game

If this sounds like something you’d [or someone you know of] would be interested in, be sure to contact us at: ManiaPlanet@Ubisoft.com.

We are happy to help support events of all sizes, in both North America and Europe. Please note that the availability of prizing and promotional material may be dependent on the size and time frame of the event.

Royal Feast Finals Livestreamed – June 1st and 2nd

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Congratulations to the top 100 players from North America and Europe who qualified to compete in the Semi-Finals and Finals for the Beyond Gaming Royal Feast Tournament! Over 1,000 players from across the globe registered to compete, but the following players came out on top, guaranteeing them prizes from sponsors such as Gunnar Optiks and Sound Blaster, and a chance to compete for the Grand Prize, a Revolt R770 Gaming PC (Valued At $1,400) provided by iBuyPower.

groups2The final matches will be livestreamed June 1st and 2nd on the official ShootMania Twitch.tv page, starting at 5PM EDT [2PM PDT, 11PM CEST].

Congratulations once again to our finalists, and to everyone who signed up to participate!

Let the Royal Feast… Begin!


Today marks the start of the Open Ladder play in the Beyond Gaming ShootMania Royal Feast Tournament! From now until May 30th, players will have the chance to compete and earn a spot as one of the 100 Semi-Finalist, all guaranteed prizes, including a Revolt R770 Gaming PC (valued at $1,400) provided by iBuyPower. The semifinal and final rounds will take place June 1st and 2nd.

Registration is still open, and will remain open throughout open ladder play. Click here to register, and for full tournament details.

Daily Match Times:

May 24th: 3 PM, 6 PM, 9 PM, Midnight EDT [9 PM, Midnight, 3 AM, 6 AM CEST]

May 25th – May 30th: 12PM, 3 PM, 6PM, 9PM EDT [6 PM, 9 PM, Midnight, 3 AM CEST]

Don’t have ShootMania Storm? No problem! We’re providing free 30-day trials for anyone who wishes to compete. Click here to get yours!

This event is open to players in North America and Europe, unless otherwise noted. See the Official Rules for more details.


ShootMania Royal Feast


May 24th – June 2nd

Let the feast begin!

Starting on May 24th Beyond Gaming, Ubisioft and our partners invite you to bring your ShootMania skills to the table and claim your “Royal Treatment”. Throw down in this Free-for-All challenge and walk away with Papa John’s pizza, DVD’s from Columbia House, gaming eye-wear from Gunnar Optiks, Soundblaster products, and the Grand Prize a REVOLT R770 Gaming PC courtesy of iBuyPower! Rank in the Top 100 players and you are guaranteed to win!

Registration is free! Sign up at: Beyond Gaming – Royal Feast Tournament

Don’t have ShootMania?! No problem! We’re giving away free 30-day trial accounts to new players who want to participate in the event. Claim you’re free trial, here: FREE 30-Day ShootMania Access

For complete event details, including information on open play ladders and qualifying for the finals, check out: http:/bit.ly/12czTFg


Hello Planet #3

(this post has been written by Hylis, Director of Nadeo)

One year ago, I was explaining the concepts of titles, stations, map types, modes and objects. We still have things to do to support these functionalities,  however it is also time to start testing new major features for ManiaPlanet.


When you connect to a matchmaking server, you will be added to a list of players who are also looking to play the same mode at that time. As soon as two individuals or teams are ready, the match launches and you are transferred to a server for the match. The result of this match will be used to determine your points required to advance higher in the rankings. Some key things will be taken into account, like the level of the players you played against and scores. We also may introduce points loss in matches with higher stakes to enable good players to progress even faster. Combined with the weekly loss of points in the higher ranks, we should keep the best players at the top. The system may also evolve by taking into account the number of matches played, if it seems necessary.


In 2006, we introduced team rankings in Trackmania. Soon we will be bringing them back, with principles based on simplicity and the ability to see rankings per countries and regions. By linking with the team creation system, these teams will lso be able to see their information directly inside the game, such as their logo right into matches. The team ranking system shall give an approximation of their level, enabling easier registration in regional or intermediary level ompetitions.


We will have a way to make the competitions available ingame, for the players, and for those who organize them. The players or teams looking to be part of official competitions will be capable of finding a direct link to the organizing sites, and to the people that are so crucial to the video games competitions environment ecosystem.

With an architecture enabling players to create custom titles, based on custom modes, with their own rankings, matchmaking tools, teams and competitions, the goal is to open the creativity of the players even more by bringing new ingredients for designing their own experiences and vision of fun.


Map makers will be able to add items easily from the map editor. They can be different types, such as sets, generators, pick ups, turrets, teleporter or even bots! The idea is to enable and add interactive elements to solo or multiplayer experiences. Pathfinding will be included, while script functions will allow you to define bot targets. Items are a new file type, that will be linked with a later version of the editor, enabling players to define their editing and interactive properties.


Actions are sequences and consequences that players and items can do. For example, it can be to trigger a specific animation at a given spot in the map, or to make a sfx, or to launch projectiles with modified properties. The tool that will link to this file type will enable players to make animations, play sounds, define particle effects and script the consequences of the actions.

On a more global example, we have made a little FPS MOBA internally, with selection of champions, with each ones having different spells. Each champion can level up, and little creatures assist you while attacking the opposite team. Once  things are done, we will release the code samples, like the one of the upcoming Shootmania Storm title: Combo, based on 2vs2, items to pick up and switchable weapons on the 1-2-3-4 keys.

It will takes months for us to implement all of these functions, and we may have to put some other question on hold during this time. We think it is very important to open Maniaplanet soon, to bring more and more creative players inside the  system. We have worked 10 years on Trackmania about map editor, replay tool, skin import, regional ranking, dedicated server, script, titles, object import. Now, we think that we are reaching a new step in the opening to players. It may take time before the best things appears, but it is a goal to make the launch of Shootmania Storm, Trackmania² Stadium and Valley the start of something great for ManiaPlanet. The goal is to bring the power from our team to the players, with our support and yours.

Thanks to all players from before, now and in the future that participate in this fun adventure with a positive spirit.

The Nadeo team.